A creative game artist with more than 8 years of experience in the mobile game development industry. Expert to create 2D and 3D assets such as characters, props, environments, UI, animations, and VFX with the use of art software applications; some common ones in the game industry. Highly motivated self-starter, capable of operating with minimal management oversight. Able to work as part of a team with other artists, designers, and developers. Able to work within specific styles, including a style set by another artist or art director. Able to adapt and be effective in a highly dynamic, creative, and agile environment.
Producing beautiful characters, assets, environments (props, buildings, landscapes, lighting and texturing), effects, icons, user interface and animations to be rolled out into the game based on
the overall product vision.
Creating 2d and 3d game art assets in line with the project’s artistic and technical direction. Implement 2D and 3D art assets into the game engine. Actively team up with experts (Art director, Artists) to help develop fresh, culturally relevant, and unique game creations.
Responsible for the proper and accurate position of every pixel for all deliverables. Generates high-quality designs for print and media along with supervision of the artworks produced by other designers based on the industry standards.
Thinking creatively to produce new and trendy designs and concepts. Designing original pieces, including illustrations, Page layouting, Wireframes, Digital albums, and infographics.
Taking direction from written or spoken ideas and convert them seamlessly into images, layouts, and other designs. Developing illustrations, logos, Page layouts, and graphic designs using software and by hand.